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How
to use the software
Target
360
The object of the game is to watch the angle increase around
a point and press stop when a player thinks the target angle
displayed has been reached.
After selecting the number of players, the option to select
degrees appears. Select 90 for angles between 0
- 90, 180 for angles between 0 –180, 270 for angles
between 0 – 270 and 360 for all the angles around a point.
Each player will have to stop five target angles. Having
done so the computer will calculate their average error.
Splat
The object of the game is to splat Sunny Jim by
rotating Greg Gunk the appropriate angle. Greg will always
rotate in a clockwise direction. The introduction screen
in Splat gives more details on how to play.
There
are 21 levels to the game, each played against the clock.
In order to progress to the next level the player must splat
five Sunny Jims. As the levels progress the time reduces.
Every third level there is a ‘Splat Challenge’, here the
player is required to splat one Sunny
Jim in a limited amount of time.
Olympic
Shooting
This event requires competitors
to shoot at ten targets. When a target appears competitors
must estimate the angle and direction to rotate from the
position they are currently in. Angles must be entered in
the box at the bottom right of the main game screen, pressing
'ENTER' will register the angle. The direction to turn can
be indicated by either pressing the 'z' key for anti-clockwise
and the 'x' key for clockwise or by rolling the mouse over
the indicator buttons.
Worksheets
The
worksheet creator enables you to produce an almost infinite(!)
number of worksheets. Click on "new worksheet"
and the angles will change. Print the worksheet when you
are happy with the angles generated. An answer sheet and
a pupil question sheet (without answers!) will be printed.
PC users can click the right button on their mouse to go
forward or back through the pages of the worksheet.
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